A Quick Rebuttal to ‘Why Fighting Games Are Hard’
In response to Core-A Gaming’s request for feedback on what I consider the hardest part of most competitive fighting games:
In response to Core-A Gaming’s request for feedback on what I consider the hardest part of most competitive fighting games:
2016 marks the 20 Year Anniversary of one of Nintendo’s most beloved franchises, Pokémon. As expected, Nintendo and GameFreak released digital downloads of the collect-a-thon RPG’s original Red and Blue versions as well as news of an all-new upcoming Pokémon game, Pokémon Sun / Moon.
While the 2015 remakes of Pokémon Ruby / Sapphire are the latest entries in the mainstream series, fans haven’t been given the opportunity to explore a new world or meet new creatures since the release of Pokémon X / Y in 2013. Read more
Ever since I played my first video game, Super Mario Brothers Deluxe for Game Boy Color, I’ve wanted to design and play my very own custom levels.
I had never played any of the Star Wars Battlefront games until the 2015 “soft reboot.”
I’ve been told by countless friends and acquaintances that it was a grand series; known by many for its fun campaigns, thrilling multiplayer environments and, most of all, its total immersion into the Star Wars universe.
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